Review Article

Mathematical Modeling and Virtual Reality Simulation of Surgical Tool Interactions with Soft Tissue: A Review and Prospective

[+] Author and Article Information
Kostyantyn Malukhin

Northwestern University McCormick School of Engineering Mechanical Engineering Department 2145 Sheridan Road, Evanston, IL 60208 USA

Kornel Ehmann

Northwestern University McCormick School of Engineering Mechanical Engineering Department 2145 Sheridan Road, Evanston, IL 60208 USA

1Corresponding author.

ASME doi:10.1115/1.4039417 History: Received December 10, 2017; Revised February 13, 2018


This is an informed assessment of the state-of-the-art and an extensive inventory of modeling approaches and methods for soft tissue/medical cutting tool interaction and of the associated medical processes and phenomena. Modeling and simulation through numerical, theoretical, computational, experimental and other methods was discussed in comprehensive review sections each of which is concluded with a plausible prospective discussion biased towards the development of so-called Virtual Reality (VR) simulator environments. The finalized prospective section reflects on the future demands in the area of soft tissue cutting modeling and simulation mostly from a conceptual angle with emphasis on VR development requirements including real-time VR simulator response, cost-effective "close-to-the-reality" VR implementations, and other demands. The review sections that serve as the basis for the suggested prospective needs are categorized based on: (1) Major VR simulator applications including virtual surgery education, training, operation planning, intraoperative simulation, image-guided surgery, etc. and VR simulator types, e.g., generic, patient-specific and surgery-specific, and (2) Available numerical, theoretical and computational methods in terms of robustness, time effectiveness, computational cost, error control and accuracy of modeling of certain types of virtual surgical interventions and their experimental validation, geared towards ethically driven artificial "phantom" tissue based approaches. Digital data processing methods used in modeling of various feedback modalities in VR environments are also discussed.

Copyright (c) 2018 by ASME
Your Session has timed out. Please sign back in to continue.






Some tools below are only available to our subscribers or users with an online account.

Related Content

Customize your page view by dragging and repositioning the boxes below.

Related Journal Articles
Related eBook Content
Topic Collections

Sorry! You do not have access to this content. For assistance or to subscribe, please contact us:

  • TELEPHONE: 1-800-843-2763 (Toll-free in the USA)
  • EMAIL: asmedigitalcollection@asme.org
Sign In